We are working on a game that, in addition to being fun to play, is also be a tool to spark discussion about the future of learning and education. In the game players will imagine and build learning environments for the year 2030. In the process they will be asked to articulate, discuss and challenge their own ideas and values around learning and society.
We are designing the game through a series of workshops intended to help us better understand multiple perspectives and feelings around learning, and also to prototype playful ways to engage in such a challenging topic. Discussion is a key outcome, and the collaborative workshops give us the opportunity to try out different tools for discussion and play.
In the process of playing the game, players will generate an artifact. Ideally these artifacts can be shared, and the alternative futures that they represent can be a source for discussion between communities.