Especially with these readings I felt extremely inspired by the nuances of storytelling. With Design Fiction, there is a lot of speculation between design fiction and science fiction, but what’s most interesting to me is how the cross section between the two result in a method of communicating practical academic planning through compelling language and art. When trying to articulate an idea, a great way to get others to understand what you’re pitching is by framing it as a story so an impersonal scenario becomes easy to relate to. But in this case we’re asking people to open up their minds to accept their understanding of fictional storytelling and imagination as the potential truth. It’s presenting shocking, scary, or mundane future possibilities in a way that can easily be misinterpreted as art, or simply speculation. But how does design fiction’s relationship with story telling result in a more open mind, especially with the general public? How can design fiction introduce the childish imaginative quality of “fiction” into a way of thinking in a plethora of disciplines? Will people’s ability to combine “pretend” with “real life” to create the perfect balance of daring speculation and practical analytics?


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